What we run

Four things,
run properly.

We handle live AV, show process, control systems, and room readiness for events where the technical layer has to respect the design brief. The best version of this work is the part nobody mentions afterward.

01 / Live AV

Audio, video, and lighting for rooms where the experience matters.

Sound that fills the room without announcing itself. Screens and projection that read as part of the set, not bolted onto it. Lighting that holds the mood the creative team designed. One team owns all three, so nothing falls into the gap between vendors.

  • Speech and music reinforcement tuned to the room, not the spec sheet
  • Wireless coordination that survives a full house
  • LED wall, projection, and confidence monitoring
  • Content playback and switching for keynotes and programs
  • Stage and scenic lighting that serves the brand, not the vendor
  • Cabling dressed and labeled so the room stays clean
02 / Show Process

Run-of-show, cueing, and technical direction that hold under pressure.

The document that says exactly what happens, in what order, on whose call. We write the run-of-show, build the cue stack, and run the show from the technical chair — so the producer can watch the room instead of the console.

  • Run-of-show built with your producer, not handed over at load-in
  • Cue lists for audio, video, and lighting on one timeline
  • Technical direction and calling for live segments
  • Rehearsal blocks that catch problems before the audience does
  • A named operator in the chair — the person you briefed, on show day
03 / Systems Programming

Control and automation that an operator can actually run.

Q-SYS control, automation, and operator-facing interfaces built so the person running the room isn't fighting the system. Fewer buttons, in the right order, labeled in plain language. The control layer should make show day calmer, not add a manual to read.

  • Q-SYS design, programming, and commissioning
  • Custom operator interfaces (UCI) built around the actual show
  • Routing, automation, and presets that hold across rehearsal and doors
  • Control integration with playback, lighting, and video
  • Documentation the next operator can pick up cold
04 / Room Readiness

Technical planning for rooms that must work without feeling overbuilt.

Before anything ships, we walk the room. Power, rigging, sightlines, acoustics, load-in — the unglamorous planning that decides whether show day is calm or a scramble. You get a plan the venue, the producer, and the creative team can all read.

  • Site walk with power, rigging, and load-in notes
  • Signal-flow and patch documentation before load-in day
  • Sightline and acoustic checks against the seating plan
  • Gear specified to the room — not the biggest package we can sell
  • A readiness plan that flags risk early enough to fix it
How you know it worked

We prove the work with documents, not adjectives.

Every job leaves a paper trail. It's how we plan, how we hand off, and how you know the room was actually engineered — not just rented.

01
Patch sheets
Every input and output, mapped before load-in.
02
Signal-flow diagrams
The whole system on one page, readable by the venue.
03
Run-of-show notes
What happens, in order, on whose call.
04
Site walk notes
Power, rigging, and load-in, checked in person.
05
Control screenshots
The operator interface, before anyone touches it live.
06
Post-show report
What ran, what we'd change, on the record.

Tell us about the room.

If your event has a creative director attached and a brand to protect, we should talk. Send the date, the venue, and what the show is trying to do.